Killing Floor
Zed Manager (ex. Custom Monster Balance, ScrnMonstersMut)
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Actualización: 1 ABR 2015 a las 23:34

v5.00

Actualización: 21 MAR 2015 a las 4:54

v4.40:
- Added new config for Pure DooM3 Mode (ZedCfgD).
ScrnDoom3KF mutator is required to use this mode.
- MUTATE VOTE ZED <UserName> LOCK|UNCLOCK -- allows server admin to lock/unlock zeds

Actualización: 29 NOV 2014 a las 12:19

v4.31:

  • Configs updated to include Female Fleshpound MKII
  • Added new config for SuperZombies. Note that Super Crawlers, Stalkers and Fleshpounds are not fully compatible without running SuperZombiesMut. Others super zeds can be used with out it. If you are using SuperZombiesMut, then set all zeds to FALSE in SuperZombieMut.ini.
  • Replacing standard zeds replaces them in special and boss squads too.
  • bAllowVoting is not global anymore and can be set for each config individually.
  • Fixed Tesla Husk head's hitbox (thanks to Skell for an idea)
  • Shivers now are spawning in last Boss squad too.
  • Fixed Shiver's head hitbox
  • Raised decapitation bonus for assault rifles. Now headshot from SCAR or FNFAL instantly kills 6p HoE Shiver.

Actualización: 17 OCT 2014 a las 3:45

- Compatible with KF 1062
- Configs updated to include Shafter, Goreshank, Sick and Fatale and
support them "out-of-the-box"

Actualización: 10 OCT 2014 a las 6:05

Fixed Jason's damage resistance against M99

Actualización: 9 OCT 2014 a las 10:10

Updated Brute and Jason.
- Fixed Brute headshot damage multiplier from Commando weapons
- Fixed Jason's animation, when he gets raged after the stun

Actualización: 3 JUL 2014 a las 1:15

Updated for compatibility with KF v1059

Actualización: 18 JUN 2014 a las 3:05

Shiver updated

Actualización: 5 MAY 2014 a las 6:55

v4.10
More details @ Group's Page

Actualización: 29 ABR 2014 a las 1:14

ScrnMonstersMut replaced with ZED Manager
v4.03