Awesomenauts
[PvE] Rise of Galactron
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Aggiornamento: 10 nov 2018, 22:03

Aggiornamento: 10 nov 2018, 21:57

Aggiornamento: 30 ago 2018, 4:12

Updated custom settings from Blue starting level 1 to starting level 5.
For a small difficulty increase due to the SUPER TURRENTS

Aggiornamento: 27 ago 2018, 12:35

Even more tweaks

Aggiornamento: 27 ago 2018, 12:27

More tweaks, hard should be a lot harder again hopefully, might tweak some more.

Aggiornamento: 26 ago 2018, 13:11

Tweaked some of SUPER TOWERS,
so they aren't as Overpowered.

Side Note: the 3v3 mode has no SUPER TOWERS
since I am not really sure if those towers would make
the mode too easy, but I am welcome o feeback on this one.

Aggiornamento: 26 ago 2018, 5:05

Quality of Life Update!
Shout out to my man Pheoniz. and his most recent video, which inspired me to go back to this mod.
( https://www.youtube.com/watch?v=nXwyffnrzAM )

What's new?
-> Introducing SUPER TURRENTS! (Turrents that use nauts abilites, which make them a lot stronger)
-> More Teamwalls!!! ( Now have savezones in where enemies can't get to you)
-> Small plattforms updates to go along with the new teamwalls
-> Zone 2 Overhole! ( Two More Turrents, more space and also the plattform on the last turrents )
-> Spreading out teleport portals

Overall the changes are supposed to make the map feel better and the SUPER TURRENTS are supposed to punish dying or going back to base less. Furthermore does make the mod a bit easier, but I believe it's still challagning enough to play.
And remember if you thought the Easy map was easy? Try the hard version!
MUHAHUHHUHAHAHAA

Aggiornamento: 3 feb 2018, 1:52

Removed Global Cleanse effect, Characters like, who deal DoT damage should get a huge buff and be much stronger on this map

Aggiornamento: 13 ott 2017, 18:28

Small changes, which removed the "Blue team is deafted after X minutes" and now just ends the game thanks to a droid spawning in the enemy base and destroying it

Aggiornamento: 28 ago 2017, 15:30