Awesomenauts

Awesomenauts

[PvE] Rise of Galactron
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Update: Nov 10, 2018 @ 10:03pm

Update: Nov 10, 2018 @ 9:57pm

Update: Aug 30, 2018 @ 4:12am

Updated custom settings from Blue starting level 1 to starting level 5.
For a small difficulty increase due to the SUPER TURRENTS

Update: Aug 27, 2018 @ 12:35pm

Even more tweaks

Update: Aug 27, 2018 @ 12:27pm

More tweaks, hard should be a lot harder again hopefully, might tweak some more.

Update: Aug 26, 2018 @ 1:11pm

Tweaked some of SUPER TOWERS,
so they aren't as Overpowered.

Side Note: the 3v3 mode has no SUPER TOWERS
since I am not really sure if those towers would make
the mode too easy, but I am welcome o feeback on this one.

Update: Aug 26, 2018 @ 5:05am

Quality of Life Update!
Shout out to my man Pheoniz. and his most recent video, which inspired me to go back to this mod.
( https://www.youtube.com/watch?v=nXwyffnrzAM )

What's new?
-> Introducing SUPER TURRENTS! (Turrents that use nauts abilites, which make them a lot stronger)
-> More Teamwalls!!! ( Now have savezones in where enemies can't get to you)
-> Small plattforms updates to go along with the new teamwalls
-> Zone 2 Overhole! ( Two More Turrents, more space and also the plattform on the last turrents )
-> Spreading out teleport portals

Overall the changes are supposed to make the map feel better and the SUPER TURRENTS are supposed to punish dying or going back to base less. Furthermore does make the mod a bit easier, but I believe it's still challagning enough to play.
And remember if you thought the Easy map was easy? Try the hard version!
MUHAHUHHUHAHAHAA

Update: Feb 3, 2018 @ 1:52am

Removed Global Cleanse effect, Characters like, who deal DoT damage should get a huge buff and be much stronger on this map

Update: Oct 13, 2017 @ 6:28pm

Small changes, which removed the "Blue team is deafted after X minutes" and now just ends the game thanks to a droid spawning in the enemy base and destroying it

Update: Aug 28, 2017 @ 3:30pm