Garry's Mod

Garry's Mod

Tda Luka Megurine (Lumiere Etoile) Playermodel & NPC
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更新于:2018 年 12 月 10 日 下午 5:18

- Revised hitboxes.
- Merged NPC mdl files together.
- Addeds support for Dewobedil's Custom Taunt addon.

更新于:2018 年 1 月 23 日 上午 4:11

- Minor adjust physics constraint value
- Changed face texture to nocull
- Slight edit reference mesh
- Minor change c_arms weightpaint

- 3/04/2018: Updated thumbnail.

更新于:2017 年 11 月 7 日 下午 10:38

- Fixed a huge skeleton bug from last update caused by increasing model height.

更新于:2017 年 11 月 7 日 下午 9:25

- Added procedural bones for c_arms
- Changed jigglebones coding.

更新于:2017 年 11 月 7 日 下午 8:53

- Increased height of playermodel to more accurately match other Luka PM's height
- Changed eye_glint texture to "nolit"
- Last 4 flexes which included individual eye movement has been removed, since for some reason Crowbar kept having errors with these flexes. (Despite working before, wtf!?)

更新于:2017 年 8 月 9 日 上午 6:11

Reallocated model's addon folder.

更新于:2017 年 8 月 1 日 下午 4:42

Fixed teeth issue.

更新于:2017 年 8 月 1 日 下午 4:08

- Fixed NPC spawn icon.
- Improved c_arms

更新于:2017 年 7 月 14 日 下午 7:57

Changed ikautoplaylock from 0.5 to 0.1, this should fix third person weapon problems.

更新于:2017 年 7 月 14 日 下午 7:00

Changed ikautoplaylock value for hands from 2 to 0.5.