Counter-Strike 2

Counter-Strike 2

de_omega
正在显示第 1 - 10 项,共 16 项条目
< 1  2 >
更新于:2017 年 8 月 16 日 上午 6:42

更新于:2017 年 8 月 16 日 上午 5:51

v3.16080117
-----
- fixed a bug which let you spawn on B - Site
- removed a misplaced bench
- Warning: Radar and CallOuts are currently not availiable

更新于:2017 年 7 月 13 日 下午 1:24

v3.13070117
"Horizon" Update
-----
- changed almost all floor textures
- reworked both bombsites
- added flowerpots and more props
- changed a few crates in "Inside"
- added "Pit"
- the skybox is now smaller
- added a Deathmatch mode
- clipping work

更新于:2017 年 7 月 9 日 上午 4:59

v2.0907012017
-----
- added ropes
- added an non-accessable area behind garden
- changed wall textures
- fixed a graphic bug which caused a spike on top of the tower at T-Spawn
- clipped some props to avoid unfair positions
- deleted "red" to make BombsiteA more balanced

更新于:2017 年 7 月 7 日 上午 7:40

v2.07070117
-----
- fixed a bug which allowed to go through a prop
- reworked A - Bombsite
- clipped a few roofs so you can't boost up on them
- added props
- changed wall textures

The next update will contain (again) wall texture changes and a working radar

更新于:2017 年 6 月 20 日 下午 1:02

v2.20060117
-----
- added a nav_mesh
- added CallOuts (such as Red, Tower, Inside and more!)
- fixed a bug where the bombsites were switched on radar
- the bots are now working normally again

更新于:2017 年 6 月 19 日 下午 2:00

v2.19060317
-----
- fixed a clip problem on B

更新于:2017 年 6 月 19 日 上午 7:59

v1.19060217
-----
- changed wall textures
- added "heaven"
- added "outlet"
- fixed a pixelwalk (thanks to Jul3z)
- added clips
- you can't jump anymore on buildings
- going up stairs is now smoother
- performance updates
- added fog
- added a radar

We did it! This map is now out of the "alpha".
The next update will include a nav_mesh (CallOuts, normally working bots, ...) and some more props and decals.

更新于:2017 年 6 月 19 日 上午 7:04

v1.19060117
-----
- The door should now work properly
- minor bugfixes

更新于:2017 年 6 月 17 日 上午 11:42

v1.17060117
-----
You will notice a change in the mid - area of the map. Currently, it's just temporary there to avoid fast rotations from B to A. There will be a few changes in the following updates.

- added a building in mid
- fixed black shadows on roofs (bug)
- added a (buggy) door on CT. The next update will fix that.
- you can't boost up anymore on T-Spawn