Stellaris

Stellaris

(-Naval Overhaul Legacy-)
Ergebnisse 1–10 von 20
< 1  2 >
Update: 23. Okt. 2017 um 9:02

Fixed some bugs with certain Fallen Empire ships and sapient combat computers.

Update: 22. Okt. 2017 um 16:01

Changed amount of armor given by armor utilities

Update: 14. Okt. 2017 um 20:17

Did a handful of small minor tweaks

Update: 2. Okt. 2017 um 13:19

-Fixed issue with debris not spawning
-Armor requirements for DR no longer spike at all
-Tweaked some weapon balancing, Kinetic Artillary now has a small version
-Regenerative hull tissue will now spawn like a regular tech and does not have to be reverse engineered
-Removed several redundant files

Update: 26. Sep. 2017 um 21:17

Fixed issue with Machine Empire and Materialist Fallen Empires not having fleets

Update: 25. Sep. 2017 um 20:01

Uploaded updated localisation files, updated admirals (Nervous added, Trickster now has a FTL wind up time reduction instead of a combat speed buff), and updated frigate/carrier assembly yards

Update: 25. Sep. 2017 um 19:24

Big update for 1.8 content. Notable changes include:
-Buff to PD
-Removed flak
-Buffed strikecraft health to account for PD buff
-Buffed stationary military stations
-Updated FE/AFE ships to bring them back to vanilla standards

Update: 24. Sep. 2017 um 13:56

Initial Upload

Update: 23. Sep. 2017 um 18:41

Initial Upload

Update: 20. Aug. 2017 um 16:54

-Completely overhauled weapons and fighters after seeing Doomwarrior's work
-Other bug fixes/tweaks