Garry's Mod

Garry's Mod

M220 TOW Launcher (Fully Functional)
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Uppdatering: 2 jun, 2017 @ 12:22

- Added in new command. "tow_ammo_on_spawn" - can change the default ammo ammount for the TOW Launcher.

- Added in a new way to reload. You can now spawn in ammo for your TOW Launcher under "Raven's Entities."

Uppdatering: 30 maj, 2017 @ 15:51

- Fixed the reload indicator popping up when there was no ammo left

- Added in a new command that allows users to modify the damage of missile explosions. Command to do so is "tow_damage_modifier."

- Added in a new command that allows users to modifty the radius of missile explosions. Command to do so is "tow_radius_modifier."

- Added in a new command that allows users to check the exact value of the missile's damage and explosion radius. Command to do so is "tow_missile_stats."

Uppdatering: 30 maj, 2017 @ 9:19

- No long have to look at entity to actually 'exit' the 'vehicle'.

Uppdatering: 28 maj, 2017 @ 20:11

None Provided

Uppdatering: 28 maj, 2017 @ 20:01

Uppdatering: 27 maj, 2017 @ 11:50

None Provided

Uppdatering: 27 maj, 2017 @ 11:44

None Provided

Uppdatering: 27 maj, 2017 @ 11:08