Space Engineers

Space Engineers

Whip's Automatic Drop Pod Script
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更新于:2019 年 12 月 20 日 上午 5:33

Version 61.1.1
  • Patch for Keen removing an UpdateType enum value

更新于:2019 年 9 月 4 日 下午 8:45

Version 61.1.0
  • Drop pods now calculate stop distance at 80% efficiency to compensate for sudden terrain changes
  • The script will internally track max speed the ship has gone to account for speed mods. The value configured in custom data is considered the starting point.

更新于:2019 年 5 月 10 日 下午 12:46

Version 60.2.0
  • Fixed issue where lateral thrusters were not properly reset upon landing
  • Updated deprecated methods

更新于:2019 年 3 月 18 日 下午 9:31

Version 60.1.0
  • Fixed issue where drop pods would shoot back into the sky and do loop-de-loops if the drop pod had very strong thrust

更新于:2018 年 3 月 9 日 下午 1:17

Version 58
  • Increased stabilizeAltitudeThreshold safety constant to 10 (from 5) - v56
  • Reduced safety cushion to attempt to make landings quicker - v57
  • Changed default descent speed to 3 m/s in light of new colision changes - v57
  • Added compensation for drop pod height - v58

更新于:2018 年 3 月 9 日 下午 1:13

更新于:2017 年 11 月 24 日 上午 1:33

Version 55
  • Moved config update to the setup function
  • Replaced all old "SetValue" calls with proper interface methods
  • Disabled non braking thrust on braking procedure
  • Disabled dampeners on drop

更新于:2017 年 11 月 22 日 下午 8:56

Version 54
  • Fixed ApplyGyroOverride() method
  • Removed need for timer. Code now triggers itself on demand
  • Added support for rotors as attachment points for the drop pod
  • Combined "mergeName" and "connectorName" into a master variable named "mergeConnectorOrRotorName"
  • Renamed "useMergeForDropPod" to "requireAttachmentBlock"

更新于:2017 年 8 月 18 日 下午 11:09

Version 52
  • Redesigned ApplyGyroOverride to fix a really stupid error I was making in my vector transformations

更新于:2017 年 7 月 27 日 下午 8:04

Version 51
  • Added in altitudeSafetyCushion variable - v50
  • Changed GyroOrientation() method - v50
  • Changed braking method to use a PD controller instead of bang-bang control - v51