RimWorld
Zombieland
Mostrando 41-50 de 214 aportaciones
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Actualización: 20 MAR 2022 a las 5:30

Zombieland v3.0.6 fixes colonists sometime extract serum when they shouldn't

Actualización: 19 MAR 2022 a las 14:40

Zombieland v3.0.5 adds a risk that fogged rooms contain zombies (controlled by the setting "arriving groups are infected %")

Actualización: 17 MAR 2022 a las 11:11

Zombieland v3.0.4 fixes warnings-HUD when in world view; zombies ignore holograms now; herbal serum now cures correctly

Actualización: 10 MAR 2022 a las 16:41

[Auto-generated text]: Update on 3/11/2022 1:41:36 AM.

Actualización: 7 MAR 2022 a las 11:13

Zombieland v3.0.1 fixes melee calculations and allows zombie bites only on close interactions

Actualización: 4 MAR 2022 a las 12:01

Zombieland 3 brings you new exciting features to your favorite zombie mod for RimWorld.
- Configurable melee dodge chance against zombies that scales with melee experience.
- A new area manager that can warn you when colonists enter/leave a certain area.
- Settings are now searchable.
- Custom blacklisting of biomes.
- More customization!
- Bug fixes!

Actualización: 21 FEB 2022 a las 9:29

v2.9.5 improves performance with SoS2 installed

Actualización: 20 FEB 2022 a las 16:03

v2.9.4 fixes zombie rendering in space and prevents zombies from ever spawning in space (except when ships are infected)

Actualización: 16 FEB 2022 a las 11:28

2.9.3 prevents zombie events in space

Actualización: 31 ENE 2022 a las 12:43

Zombieland v2.9.2 adds option to hide zombie health bar and balances dark slim properties