RUNNING WITH RIFLES

RUNNING WITH RIFLES

**HEAVY INFANTRY** 1.5
Mostrando 11-20 de 52 aportaciones
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Actualización: 23 MAR 2018 a las 21:52

Version reverted back to 1.56g

Actualización: 23 MAR 2018 a las 21:38

Mistaken Update

Actualización: 22 MAR 2018 a las 23:23

1.56g

Bug Fix

-Rectify missing compact texture resource calls for all high detailed vehicle textures.

Actualización: 22 MAR 2018 a las 21:22

1.56f

Bug Fix

-Missing ported re-name of the following resource calls in the weapon file resources:

grenade
ExpFlashBig

Actualización: 22 MAR 2018 a las 1:37

1.56e

-Patched to RWR v1.63
-Update Compact High Res Texture Package to v1.32b
-High visibility support call marker

Actualización: 27 OCT 2017 a las 3:10

1.56d

-Renaming of High Res Texture Package v1.31 to Compact High Res Texture Package v1.32
-Update Infantry license information

Actualización: 27 OCT 2017 a las 2:33

1.56b

-Patched to latest RWR version 1.60
-Removed graphical anomalies to armoury truck texture due to high level of texture compression.

Actualización: 19 OCT 2017 a las 5:50

1.56

-Carried out 'stage 1 performance optimisation'
-Texture file format conversion to high res vehicle textures
-582 megabytes of data compressed with no visible degradation in texture quality
-Reduced loading times, reduced GPU memory load

Actualización: 7 OCT 2017 a las 3:55

1.55b

-Rectified missing hud meter capture graphics

Actualización: 7 OCT 2017 a las 3:36

1.55

-Detailed support call hud graphics for buggy, humvee, reinforcement 1 & 2, rubber boat, supply quad & tank

-Reworked armory truck textures
-Reworked armory truck destroyed textures
-Reworked transport truck destroyed textures