武装突袭3

武装突袭3

VPHUD (Virtual Pilot Head-Up Display)
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更新于:2022 年 2 月 18 日 上午 5:09

Altitude terminology corrected. See previous changelog for v1.4 updates.

更新于:2022 年 2 月 18 日 上午 4:21

Forgot to remove some visible debug messages. See previous changelog for v1.4 updates.

更新于:2022 年 2 月 18 日 上午 4:16

Version 1.4 is finally out!
Yes, it's true. VPHUD has finally been updated. With many new features and improvements. I'd like to apologize to all the players that somehow kept using this neglected mod for the last few years, and for voicing your ideas and bug reports. VPHUD has always been in the back of my mind bugging me to fix it thanks to you all. I hope you enjoy this long-due update.

What's new in v1.4?
- CBA is now required as mod settings are now changed in the CBA addons settings menu. They can still be changed in the action menu options window but are discouraged. (Suggested by "Snake Plissken" on Steam Mod Workshop comments.)
- Added setting to change crosshair style to anything typed in the setting.
- Changed pitch degrees scale from 10 to 15.
- Throttle indicator available for all air vehicles, and setting to enable/disable it. (Suggested by "Lawless" on Steam Mod Workshop comments.)
- Height measurement is now available to be chosen between "Above Sea Level" (new default) and "Above Ground Level". (Suggested by "Phantom_Wolf" on Steam Mod Workshop comments.)
- Added log messages to .rpt log file to more easily diagnose where errors and unintended behaviors might happen.
- A few more localisations(translations) were added for some new texts.
Improved from v1.3
- Options window action menu access is now disabled by default to encourage changing settings in the CBA addons settings menu. Legacy support is available for some options, but will no longer be updated for more recent settings. Can be enabled/disabled in CBA addon settings.
- Imperial Units made the new default option as is most commonly used in the real world. Metric Units are still available to be selected in CBA addons settings.
- Deprecated filtering of vehicles, now VPHUD has the same behavior for all vehicles.
- The main event handler changed to addMissionEventHandler ["Draw3D" (Suggested by "Lou Montana" on Arma 3 Discord.)
- Overall simplification of code with more universal use of methods instead of inline coding.
- Cleaned clutter controls classes that were conflicting with CBA and were never necessary in the first place.
Planned for v1.5
- Some way to reset settings as a last resort. (Suggested by "YonV" on Steam Mod Workshop comments.)

更新于:2018 年 10 月 14 日 上午 2:07

What's new in v1.3?
● Added translations support. (Read this[github.com] issue if you're interested in translating.)
● Heavy project restructuring and refactoring to make it easier to contribute to GitHub.
WARNING: Mod settings will be reset because of this. Sorry for the inconvenience.

Improved from v1.2
● modelToWorld call changed to modelToWorldVisual to improve performance (Suggested by "cineafx" on Steam Workshop)
● Gauges no longer appear on parachutes (Vanilla and CUP)

更新于:2017 年 6 月 22 日 下午 3:13

What's new in v1.2?
● Savable user options: Your VPHUD settings will now be saved between game sessions.
● Crosshair only: If you don't care about the gauges you can select to simply show the crosshair and nothing else.
● Jets DLC filtering added: Filter list updated to Jets DLC standards. (If I missed any or filtered one by acident, let me know.)

Improved from v1.1
● Crosshair style: Due to a issue when zooming in, the crosshair would offset from the aim point, a different crosshair style was implemented. This new V-Shaped crosshair style, allows the player to always aim roughly accurate at all times. When not zooming in the player aims with the V's top, when zooming in the player aims with the bottom end of the V.

更新于:2017 年 5 月 1 日 下午 3:01

What's new in v1.1?
● Options Menu: Scroll ingame to see "VPHUD Options" option to open such menu.
● Resizable/Repositionable Gauges: Using the VPHUD Options menu you'll be able to increase or decrease size of VPHUD and adjust the spacing between gauges.
● Toggeable Virtual Crosshair: Using the VPHUD Options menu you'll be able to activate a virtual crosshair to aid aiming. The crosshair color and transparency can be adjusted.
● Imperial System added: Using the VPHUD Options menu you'll be able to change between the default Metric System and Imperial System of units.
● Forceable VPHUD: Using the VPHUD Options menu you'll be able to force VPHUD to (not) show up, even if that aircraft has been filtered to (not) use VPHUD by default.
● RHS and CUP vehicles filtering added: RHS and CUP vehicles will now be filtered if they have native HUD or not. (If I missed any or filtered one by acident, let me know.)

Fixed from v1.0
● VPHUD not showing up if player started mission already inside an aircraft. (Undetected bug before release.)

更新于:2017 年 4 月 20 日 上午 7:38

Addon release.