Stellaris
Planetary Extermination 1.9
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Actualización: 23 DIC 2017 a las 5:28 a. m.

Initial Upload

Actualización: 28 SEP 2017 a las 11:17 a. m.

Initial Upload

Actualización: 26 SEP 2017 a las 9:45 a. m.

Initial Upload

Actualización: 16 JUL 2017 a las 3:00 a. m.

Changelog 1.2.6
- improvements on some texts, thanks to "khorne Shits'N'Giggles"

Actualización: 3 JUL 2017 a las 11:42 a. m.

Changelog 1.2.5
- extermination policy allowed for all fanatic purifiers
- version backwards to 1.6.2 (still compatible with 1.7.4)

Actualización: 15 JUN 2017 a las 5:38 a. m.

Changelog 1.2.4
- stellaris version number upped

Actualización: 3 JUN 2017 a las 11:52 p. m.

Changelog 1.2.3
- Fixed an issue where it was possible to have several capital buildings on a planet after bio weapon
- Fixed an issue where it was possible to have several empire capitals after bio weapon

Actualización: 10 MAY 2017 a las 10:51 a. m.

Changelog 1.2.2
- upgraded for stellaris 1.6.*
- bio weapon won't destroy buildings anymore

It should work, but I did not test it very much.

Actualización: 27 ABR 2017 a las 9:46 a. m.

Changelog 1.2.1

- because of instant eradication fallen empires don't care about your crimes, again
- set opinion modifier base for exterminatus actions to -20 instead of -100
- set opinion modifier min for exterminatus actions to -300

Actualización: 25 ABR 2017 a las 9:53 a. m.

Changelog 1.2.0

- added bio chemical weapon extinction (only for orbital bombardment)
- fixed an issue where not all fallen empires cared about the exterminations
- fixed an issue where other militarist empires did not care about the exterminations