Stellaris

Stellaris

Planetary Extermination 1.9
Showing 1-10 of 14 entries
< 1  2 >
Update: Dec 23, 2017 @ 5:28am

Initial Upload

Update: Sep 28, 2017 @ 11:17am

Initial Upload

Update: Sep 26, 2017 @ 9:45am

Initial Upload

Update: Jul 16, 2017 @ 3:00am

Changelog 1.2.6
- improvements on some texts, thanks to "khorne Shits'N'Giggles"

Update: Jul 3, 2017 @ 11:42am

Changelog 1.2.5
- extermination policy allowed for all fanatic purifiers
- version backwards to 1.6.2 (still compatible with 1.7.4)

Update: Jun 15, 2017 @ 5:38am

Changelog 1.2.4
- stellaris version number upped

Update: Jun 3, 2017 @ 11:52pm

Changelog 1.2.3
- Fixed an issue where it was possible to have several capital buildings on a planet after bio weapon
- Fixed an issue where it was possible to have several empire capitals after bio weapon

Update: May 10, 2017 @ 10:51am

Changelog 1.2.2
- upgraded for stellaris 1.6.*
- bio weapon won't destroy buildings anymore

It should work, but I did not test it very much.

Update: Apr 27, 2017 @ 9:46am

Changelog 1.2.1

- because of instant eradication fallen empires don't care about your crimes, again
- set opinion modifier base for exterminatus actions to -20 instead of -100
- set opinion modifier min for exterminatus actions to -300

Update: Apr 25, 2017 @ 9:53am

Changelog 1.2.0

- added bio chemical weapon extinction (only for orbital bombardment)
- fixed an issue where not all fallen empires cared about the exterminations
- fixed an issue where other militarist empires did not care about the exterminations