Don't Starve Together

Don't Starve Together

Touhou Music Mod
Hiển thị 1-10 trong 31 mục
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Cập nhật: 19 Thg09 @ 6:28am

Cập nhật: 19 Thg09 @ 3:44am

Version 4.2

- Sanity SFX toggle added to mod config
ー By default, the game plays a "going insane" sound effect when the player becomes insane or enlightened. This can now be toggled on or off

- Celestial Revenant, Enlightened WARBOT, and Celestial Scion use Celestial Champion boss tracks
ー May be changed in the future, but the file size of this mod is already quite large

- Shadow creature music trigger has been slightly adjusted
  (This shouldn't cause any noticeable change.)

- Some passive entities that used to trigger danger music no longer do

Cập nhật: 24 Thg03, 2024 @ 2:50pm

Version 4.1.6

- Scrappy Werepig plays the Nightmare Werepig boss track

Cập nhật: 4 Thg11, 2023 @ 8:48pm

Version 4.1.5

- Touhou 19: UDoALG title theme added to menu music list
- Bright-Eyed Frogs are now included in frog rain detection
- Track added for Lunar Rift reanimated bosses (Armored Bearger, Crystal Deerclops, Possessed Varg)

Cập nhật: 14 Thg05, 2023 @ 4:33am

Version 4.1.4

- Attempting to fix an issue with inconsistent boss music overlap
 - This attempted fix causes phase 2 of bosses to potentially have working music overlap again

Cập nhật: 15 Thg03, 2023 @ 6:22am

Version 4.1.3b

- Added Nightmare Werepig boss track

Cập nhật: 15 Thg03, 2023 @ 1:05am

Cập nhật: 22 Thg10, 2022 @ 5:31pm

Version 4.1.2

- Moon Stone's "failsafe" boss music now only occurs on full moons
- Changed the order of menu music config options

Cập nhật: 20 Thg10, 2022 @ 5:54pm

Version 4.1.1

- Music now immediately resumes upon reviving if in continuous mode
- Adjusted frog rain calculation
- Menu music is handled better and will no longer play default DST music after an update (hopefully)
- Default DST music can now be selected in the menu music configuration

Cập nhật: 12 Thg10, 2022 @ 7:48pm

Version 4.1

- Moonstorm detection is now more consistent
- Cave boss music now plays correctly
- Added a failsafe for boss music not triggering correctly
- Eye of Terror now plays Autumn Boss track

- Frog Rain checks now occur less frequently which should help performance on slower computers
ー checks now occur when the player's hunger value changes instead of on weather ticks
ー frog rain music will not work if using godmode command or a modded character with no hunger

- Busy music stops playing when a boss changes phases
ー to prevent music overlap, busy music will stop until changing areas
ー this will result in a bit of silence after fighting phase 2 of a boss
ー this is relevant for the following bosses: Klaus, Moon Stone, Ancient Fuelweaver

- Reworked and upgraded menu music configuration
ー random menu track setting works again (will pick a random track on startup)
ー can now pick random or a specific track in the configuration