Don't Starve Together

Don't Starve Together

Touhou Music Mod
Näytetään 1–10 / 31
< 1  2  3  4 >
Päivitys: 19.9. klo 6.28

Päivitys: 19.9. klo 3.44

Version 4.2

- Sanity SFX toggle added to mod config
ー By default, the game plays a "going insane" sound effect when the player becomes insane or enlightened. This can now be toggled on or off

- Celestial Revenant, Enlightened WARBOT, and Celestial Scion use Celestial Champion boss tracks
ー May be changed in the future, but the file size of this mod is already quite large

- Shadow creature music trigger has been slightly adjusted
  (This shouldn't cause any noticeable change.)

- Some passive entities that used to trigger danger music no longer do

Päivitys: 24.3.2024 klo 14.50

Version 4.1.6

- Scrappy Werepig plays the Nightmare Werepig boss track

Päivitys: 4.11.2023 klo 20.48

Version 4.1.5

- Touhou 19: UDoALG title theme added to menu music list
- Bright-Eyed Frogs are now included in frog rain detection
- Track added for Lunar Rift reanimated bosses (Armored Bearger, Crystal Deerclops, Possessed Varg)

Päivitys: 14.5.2023 klo 4.33

Version 4.1.4

- Attempting to fix an issue with inconsistent boss music overlap
 - This attempted fix causes phase 2 of bosses to potentially have working music overlap again

Päivitys: 15.3.2023 klo 6.22

Version 4.1.3b

- Added Nightmare Werepig boss track

Päivitys: 15.3.2023 klo 1.05

Päivitys: 22.10.2022 klo 17.31

Version 4.1.2

- Moon Stone's "failsafe" boss music now only occurs on full moons
- Changed the order of menu music config options

Päivitys: 20.10.2022 klo 17.54

Version 4.1.1

- Music now immediately resumes upon reviving if in continuous mode
- Adjusted frog rain calculation
- Menu music is handled better and will no longer play default DST music after an update (hopefully)
- Default DST music can now be selected in the menu music configuration

Päivitys: 12.10.2022 klo 19.48

Version 4.1

- Moonstorm detection is now more consistent
- Cave boss music now plays correctly
- Added a failsafe for boss music not triggering correctly
- Eye of Terror now plays Autumn Boss track

- Frog Rain checks now occur less frequently which should help performance on slower computers
ー checks now occur when the player's hunger value changes instead of on weather ticks
ー frog rain music will not work if using godmode command or a modded character with no hunger

- Busy music stops playing when a boss changes phases
ー to prevent music overlap, busy music will stop until changing areas
ー this will result in a bit of silence after fighting phase 2 of a boss
ー this is relevant for the following bosses: Klaus, Moon Stone, Ancient Fuelweaver

- Reworked and upgraded menu music configuration
ー random menu track setting works again (will pick a random track on startup)
ー can now pick random or a specific track in the configuration