Stellaris

Stellaris

Human Fallen Empires BETA
Ergebnisse 161–170 von 303
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Update: 11. Mai 2018 um 12:12

Some new stuff

Update: 30. Apr. 2018 um 16:35

Some rework for plague
Mod updated for 4 lvl difficulty system
Added on lvl gain check for erudite leader traits
New planet class for barsoom planet

Update: 18. Apr. 2018 um 9:13

Contact event fix

Update: 15. Apr. 2018 um 12:15

Delayed for a week one year from realize anniversary update

Human Fallen Empires now start with t4 tech
Varelse Hegemony now starts with t3 tech

Added new traits for leaders, changed old
Discovery starting ruler now admiral
Enabled general hire chance after army recruited for leader module
Manipulative now add opinion minus to rivals

Total war tech now unlock ability to make rival non bordering empires
New option to total war

Added allow all edict to population module
Adjusted triggers to new difficulty system
After assimilation by brainworm pop will lose some modifiers

Other fixes

Traits? How primitive

Update: 5. Apr. 2018 um 5:53

Fixed yesterday fix to sputnik project

Update: 4. Apr. 2018 um 11:49

New civic for brainworm
Other fixes

Update: 1. Apr. 2018 um 10:37

Fixes

Update: 29. Mrz. 2018 um 15:20

Now anyone who hostile to planet controller can bombard

Update: 29. Mrz. 2018 um 13:16

Fixed biobomb perk icon
Added pirate report event chain
Fixed tier switch in init menu
New pic for discovery events
Added text with source of infection to plague inform events

Update: 28. Mrz. 2018 um 13:51

Added reroll pool leaders button