Arma 3
B52 Loot
Affichage des entrées 1-10 sur 14
< 1  2 >
Mis à jour le : 16 avr. 2017 à 18h11

- General bug fixes and performance improvements

Mis à jour le : 15 avr. 2017 à 10h44

- Removed already present items in crates

Mis à jour le : 14 avr. 2017 à 20h57

- Added weapon attachments to the general loot pool.

Mis à jour le : 14 avr. 2017 à 19h21

- Rebalanced general loot so you aren't getting a range finder every 3 feet. Moved items, clothing, magazines and food into single spawn chance so those 4 spawn types should be dramatically improved.

Mis à jour le : 14 avr. 2017 à 18h57

- Fixed broken item and backpack spawns

Mis à jour le : 14 avr. 2017 à 18h43

- Removed Arma 3 mod requirement for B52 Core. B52 Core is still required but will now be managed through the workshop.

Mis à jour le : 14 avr. 2017 à 18h25

- Changed to 3 loot types: General, Transit, Military
- Rebalanced General loot spawn to give a better variety
- Added a rare 'Crate' loot spawn. Crates come in 2 different types: "General", "Military". Crates will spawn with a various number of items. Weapons in crates will spawn with at least 1 magazine. Magazines in crates could spawn for other weapons

Mis à jour le : 8 avr. 2017 à 13h37

- Fixed associations with B52 Core
- B52 Core module will be required when using B52 Loot module going forward

Mis à jour le : 6 avr. 2017 à 19h43

- Fixed Incorrect Module Classes for missing "units" error

Mis à jour le : 5 avr. 2017 à 22h55

- Updated to automatically detect Heros Survive and spawn loot if enabled. If no Heros Survive detected then food loot will not be spawned.