Call of Duty: Black Ops III

Call of Duty: Black Ops III

DEAD HIGH
1-10 van 181 items weergegeven
< 1  2  3 ... 19 >
Update: 5 dec om 21:25

v0.181

XMAS limited-time holiday event:
- Winter-themed map changes & XMAS decorations
- Full XMAS side quest with festive voice lines & objectives
- Limited-time quest reward (accessible year-round if completed XMAS quest)
- Limited-time PaP tier 1 camo
- Same event as 2024!

Other Changes:
- Fix bad trigger under press box for auto-teleport
- Verified the Killfeed Bodycam Lite mod

Update: 6 nov om 22:09

v0.180
- Added a higher cost to the weapon locker for first-room only

Update: 6 nov om 19:49

v0.179
- Removed Halloween quest (autumn theme will remain until winter update)
- Add new AFK restroom to spawn room
- Add UI elements for side quests
- Potentially fixed rare splash damage from Protobuffers
- Add cooldown to Undead Army to prevent crashing
- Fix slow melee for Abyssal Dagger & Scimitars

DEV:
- Added UI elements for main quest
- Finished core functionality for most of main quest

Update: 23 sep om 15:22

v0.178
- Renamed 'Gumball For All' to 'GobbleGum Modifier'

DEV:
- Add fall quest completion to game stats
- Fix wrong save data file version number

Update: 22 sep om 22:24

v0.177
Limited-time Fall 2025 event:
- Autumn-themed map changes
- Halloween side quest with spooky new voice lines & objectives
- Limited-time quest reward (accessible in the mystery box forever if completed Halloween quest)
- Limited-time PaP tier 1 camo

Other changes:
- Global challenges via deadhighstats.com
- Added stats for event reward weapons (xmas & halloween)

DEV:
- Added a handful of future main EE steps for testing
- Added new headers to requests for deadhighstats.com

Update: 22 apr om 13:43

v0.176
- Add 1 additional PaP level to every challenge reward weapon
- Add 2 new ringtones
- Add fastest time stats for rounds 30 & 50
- Add fastest time & high round challenge stats for 2p, 3p, 4p
- Removed bullet collision on tower support cables in boss arena
- Potentially fixed wrong time on timer after restarting (needs verification)

DEV - optimizations:
- Heavily optimized bossfight attack threads
-- Chances of crashing during bossfight will be significantly reduced
- Stats file: v18

Update: 17 apr om 20:35

v0.175
- Remove wait time for challenges with smartphone enabled
- Revert Raffica (un-papped) damage to RK5 damage: 160-65 -> 100-25
- For each player in co-op deflation mode, remove 2500 per player
- Make most EE songs replayable

DEV - optimizations:
- Rework teleporter console screens to only use 1 model (-15 model caches)
- Rework ATM screen to only use 1 model (-30 ents, -6 model caches)
- Rework PaP timer to only use 1 model (-3 ents, -11 model caches)
- Remove unused teleport tunnel ents (-4 ents)
- Re-style elevator to use less parts (-17 ents)
-- Totals: -54 ents, -32 model caches

Update: 22 mrt om 20:47

v0.174
- New modifier: Old-School Mode
- New modifier: Weapons Modifier
- New Points Modifier options: Deflation Mode, Modern Points System
- Added "lure" Gunney voice lines when a player passes by a challenge station
- Add RPG & Stinger to Sticks & Stones pool
- If player spawns in with RK5, replace it with Raffica

DEV:
- Fixed game stats error when restarting within seconds after starting a game

Update: 14 mrt om 2:32

v0.173
- Removed seasonal snow
- Removed Blast Furnace JROTC Challenge (buggy and inconsistent)
- Removed redundant pre-game pop-ups for first time players
- Add specific protobuffer kills to game stats
- Add game mode (classic, ZR) to game stats
- Giant green donut?

Update: 27 feb om 0:26

v0.172
- Individual game info will now be populated on the Dead High Website
- Added buttons for host to view the game's stats on the Dead High website
- Add additional checks for high-round cheating
- Add additional checks to power switches to prevent cheating in all power times