Arma 3
Real Panzer Tank A3
63개 중 1~10개 표시 중
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업데이트: 2021년 1월 16일 오전 6시 23분

1. Added back stock physics.

업데이트: 2020년 12월 3일 오전 12시 34분

* Added some new and some improved tank textures.

업데이트: 2020년 9월 24일 오전 12시 52분

RPA3 RealPanzerchangelog
* Adjusted muzzle energy of tank shells downwards a bit to cater for the below change of the additional damage effect.
* Added HE fragment subammunition effect to AP tank shells.

업데이트: 2020년 7월 2일 오전 4시 49분

RPA3 changelog
*Added some extra shell armour hit sounds.
*Added thermobaric wave and spall damage from tank shells as per RHS mod.
*Tank armour hit sounds now audible from inside and outside the tank.
*Refined tank shell submunitions code as per RHS example.
*Adjusted the destroyed tank explosion effect.
*Cleaned out some unused sounds and files.

업데이트: 2020년 6월 22일 오전 1시 55분

* Removed the RTC real tank crew script as it is redundant when one uses one of the many AI addons now available that have this in or something similar. The less scripts running the better. This means no more repairs by crew members. The script is available as a seperate addon and mod.

업데이트: 2020년 6월 4일 오전 10시 16분

* Made some placeable tank types with different skins for each faction.
* Minor physxs udpate so that max and min omega are calculated with a formula.

업데이트: 2020년 5월 5일 오전 5시 36분

* Added more variety to tank explosions and burn effects.

업데이트: 2020년 4월 17일 오후 12시 46분

* Better external Leopard 2 driving and idling sound.

업데이트: 2020년 3월 29일 오전 10시 31분

* Fixed not all tanks had an anti personnel mine launchable from gunners position using the smoke command.
* Added more detail to SABOT rounds, name, speed and RHA penetration to match.
* Removed crater effect from tank launched anti personnel mine.

업데이트: 2020년 3월 27일 오전 11시 31분

* Made tank shells cheaper so the AI is more likely to spend them on targets. So far seen no change in game play at all.