Sid Meier's Civilization VI

Sid Meier's Civilization VI

Moar Units
Viser 21–28 av 28 bidrag
< 1  2  >
Oppdatering: 24. apr. 2017 @ 8.33

* Additional Light Cavalry unit: New Horseman unit inserted between Rider (Old Horseman unit) and Cavalry.

* Minuteman changed: Now weaker than Musketman, but cheaper to build and maintain Still gains +5 Combat Strength when fighting in or adjacent to its home territory and gains additional +5 Combat Strength when fighting in Forest or Jungle.

* Fixed: Upgrade and AI types for Peltast.
* Fixed: Hirdman is now available at Iron Working.
* Indian Varu now upgrades to Mughal Sowar.

* Added partial French translation.

Oppdatering: 3. apr. 2017 @ 7.16

* Greek has new Peltast UU instead of the Hetairos:
Archer replace
* Fixed some translation text issues.

Oppdatering: 2. apr. 2017 @ 7.20

* Updated translations (Chinese and Russian).
* Icons for new units now visible from Leader selection screen.

Oppdatering: 30. mars 2017 @ 2.26

Fixed missing 3D art (there were missing .blp references in the .dep file)

Oppdatering: 28. mars 2017 @ 10.46

* Added initial Russian and Chinese translations

* Rebalanced various units around the Spring patch change of Swordsman to 36 Combat Strength.
* Strengthened Yamato.

Oppdatering: 20. mars 2017 @ 8.15

The (buggy) Maceman has been replaced by the Longswordsman complete with new 3D graphics.

Changes in response to Australian Summer patch which changed Swordsman Combat Strength from 35 to 40:

* Longswordsman Combat Strength increased to 48 from 45.
* Ghazi Combat Stength increased to 48 from 45.
* Samurai Combat Strength increased to 48 from 45.
* Hirdman now replaces Swordsman, Combat Strength reduced to 40 from 45, upgrades to Longswordsman.
* Sickle Swordsman Combat Strength increased to 40 from 35.

Also:
* Cuirassier Maintenance raised to 5 from 3.

Oppdatering: 13. mars 2017 @ 6.42

* Custom model for T-34
* Custom model for Tiger I (formerly Panzer)
* Longbowman now use proper Archer animations

Oppdatering: 5. mars 2017 @ 8.21