XCOM 2
The MOCX Initiative (LW2 for Base Game)
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更新于:2017 年 2 月 26 日 下午 8:59

Fixed issue with promotion implementation that could cause the game to get stuck in an infinite loop.

更新于:2017 年 2 月 25 日 下午 3:44

Added more failsafes to MOCX level ups.

Fixed issue with XGCharacterGenerator_DarkXCom creating invisible units.

Fixed issue in XComDarkClassData.ini where the abilities for Specialists had improper commas.

更新于:2017 年 2 月 25 日 上午 8:36

Added failsafes to prevent the mod from getting stuck when promoting MOCX soldiers.

更新于:2017 年 2 月 24 日 下午 9:15

Hopefully fixed issues with how the mod handles spawning in new MOCX soldiers, and how it levels them up.

更新于:2017 年 2 月 24 日 下午 4:06

Fixed accidental mistake in previous update.

更新于:2017 年 2 月 24 日 下午 4:03

Fixed issue where Advanced and Elite MOCX soldiers would spawn invisibly.

更新于:2017 年 2 月 23 日 上午 9:26

Mimetic Skin should properly work now, MOCX Control Chips will now always be recovered no matter what the mission.

更新于:2017 年 2 月 22 日 下午 9:38

Fixed Advanced ICUs not properly working. It should now apply the faster healing times once activated.

更新于:2017 年 2 月 22 日 下午 9:31

Added config option to use a character's full customization instead of using the EU/EW armour cosmetics. Have fun making EXALT again if you want.

更新于:2017 年 2 月 22 日 下午 5:53

The Dark Event Update

MOCX now has access to a variety of dark events that will permanently upgrade their HQ and squads' capabilities. The good news is that these take over 30 days to complete at a minimum (and item tier upgrades take at least 60), so don't expect them to instantly upgrade everything in a month.

These require a new game to take effect.