XCOM 2
GnaRs LW2 Tactical Submod
Viser 1–10 av 18 bidrag
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Oppdatering: 25. feb. 2017 @ 7.01

Reverted Stasis Lance aim value from 25 to 67 (for testing purposes)

Oppdatering: 8. feb. 2017 @ 8.00

Reverted cover values to 35/50
Adjusted AI Flat range bonus Accordingly. (Getting close to Aliens will be risky)

Oppdatering: 8. feb. 2017 @ 6.04

Increased low cover value to fit LW2 defaults ratio between high and low.
Increased AI Flat range bonus accordingly

Oppdatering: 7. feb. 2017 @ 18.21

Adjusted AI flat range bonuses to reflect Long War 2 defaults.

Oppdatering: 7. feb. 2017 @ 18.16

Oppdatering: 7. feb. 2017 @ 3.06

Reduced cover values to 40/60 from 45/65 (Low/High)
Reduced Alien Weapon Range bonus accordingly

Oppdatering: 6. feb. 2017 @ 14.12

Increased Cover values from 35/45 to 45/65 (low/high)
Increased AI Flat Weapon AIM bonuses

Oppdatering: 1. feb. 2017 @ 14.39

Reduced Weapon range aim bonuses
Added weapon range aim bonus variation for weapon tiers/tech type
Reduced Angle bonus to max 75% from 100%
Reduced Aiming angle range to 11 from 14
Reduced Technical Fire rocket scatter penalty

Oppdatering: 1. feb. 2017 @ 14.35

Oppdatering: 30. jan. 2017 @ 12.26

Reduced effective range for shotgun type weapons.