XCOM 2
GnaRs LW2 Tactical Submod
Ergebnisse 1–10 von 18
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Update: 25. Feb. 2017 um 7:01

Reverted Stasis Lance aim value from 25 to 67 (for testing purposes)

Update: 8. Feb. 2017 um 8:00

Reverted cover values to 35/50
Adjusted AI Flat range bonus Accordingly. (Getting close to Aliens will be risky)

Update: 8. Feb. 2017 um 6:04

Increased low cover value to fit LW2 defaults ratio between high and low.
Increased AI Flat range bonus accordingly

Update: 7. Feb. 2017 um 18:21

Adjusted AI flat range bonuses to reflect Long War 2 defaults.

Update: 7. Feb. 2017 um 18:16

Update: 7. Feb. 2017 um 3:06

Reduced cover values to 40/60 from 45/65 (Low/High)
Reduced Alien Weapon Range bonus accordingly

Update: 6. Feb. 2017 um 14:12

Increased Cover values from 35/45 to 45/65 (low/high)
Increased AI Flat Weapon AIM bonuses

Update: 1. Feb. 2017 um 14:39

Reduced Weapon range aim bonuses
Added weapon range aim bonus variation for weapon tiers/tech type
Reduced Angle bonus to max 75% from 100%
Reduced Aiming angle range to 11 from 14
Reduced Technical Fire rocket scatter penalty

Update: 1. Feb. 2017 um 14:35

Update: 30. Jan. 2017 um 12:26

Reduced effective range for shotgun type weapons.