Killing Floor 2

Killing Floor 2

Mario 64 Remastered
目前顯示第 1-3 項,共 3 項
更新:2020 年 2 月 23 日 @ 下午 10:07

Map Updated to "V2"

• Complete visual overhaul
- New Skydome
- New water shader
- Overhaul to post process
- New vista scenery when looking out to ocean
- Minor lighting tweaks inside and outside castle
• Brand new Zed spawn system (zeds now spawn out of randomized Green tubes)
• Added "Mario" themed audio to green tube zed spawns
• Support for "Dosh Objectives"
• Minor Collision & AI pathing adjustments

Screenshots have been updated to reflect changes

Note: this will be that last update unless a future game patch completely breaks the map.

更新:2017 年 5 月 1 日 @ 下午 9:12

Map Updated to "V1"

• Adjusted Zed spawns and increased overall spawn rate.
• Adjusted level brightness & contrast.
• Material shader optimizations. (should result in a moderate increase in performance)

更新:2017 年 1 月 12 日 @ 上午 10:20

Beta 1 (B1)

• Initial Release