Killing Floor 2

Killing Floor 2

Mario 64 Remastered
Mostrando 1-3 de 3 aportaciones
Actualización: 23 FEB 2020 a las 22:07

Map Updated to "V2"

• Complete visual overhaul
- New Skydome
- New water shader
- Overhaul to post process
- New vista scenery when looking out to ocean
- Minor lighting tweaks inside and outside castle
• Brand new Zed spawn system (zeds now spawn out of randomized Green tubes)
• Added "Mario" themed audio to green tube zed spawns
• Support for "Dosh Objectives"
• Minor Collision & AI pathing adjustments

Screenshots have been updated to reflect changes

Note: this will be that last update unless a future game patch completely breaks the map.

Actualización: 1 MAY 2017 a las 21:12

Map Updated to "V1"

• Adjusted Zed spawns and increased overall spawn rate.
• Adjusted level brightness & contrast.
• Material shader optimizations. (should result in a moderate increase in performance)

Actualización: 12 ENE 2017 a las 10:20

Beta 1 (B1)

• Initial Release