Company of Heroes 2

Company of Heroes 2

Commanders from the Past (UI+)
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更新于:10 月 15 日 上午 11:22
作者:

Visual:
-OKW Volksgrenadiers now use the CompleteMotionTree (WM Grenadier) animation set
-OKW Tank Destroyer Veteran Jagdpanzer IV/70 now has a Panzer Commander

UI:
-Added UI indicator to the OKW Jagdpanzer IV portrait (Sight radius limited to 140° forwards, +10 sight radius)
-OKW Tank Destroyer Veteran Jagdpanzer IV/70 received a unique UI decorator

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Oberkommando West:

Tank Destroyer Veteran Jagdpanzer IV: Unit
-Added +25% veterancy gain rate

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Bug Fixes:
-OKW Tank Destroyer HEAT upgrade projectile change is now reverted when the vehicle is abandoned and recrewed by a player without HEAT unlocked

UI Bug Fixes:
-Added fail-safe to the OKW Sturmpioneer Mine Detector UI decorator change when repeatedly activating and deactiving

更新于:10 月 1 日 下午 2:09
作者:

UI:
-OKW Wire Cutter ability has been moved and is now displayed when hovering over the Support Package upgrade
-Updated multiple OKW infantry squad upgrade texts

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Oberkommando West:

Tank Destroyer Panzerfaust 100
-Replaced with Anti-Tank Grenade Assault
(Damage: 75(60) x 4 = 300(240) / Penetration: 150 / Range: 18. On penetration below 75% health: Engine Critical. Requires to stay in range until thrown. Cost: 30 munitions)

Tank Destroyer Improved Panzerfaust 100
-Replaced with Improved Anti-Tank Grenade Assault
(Damage: 90(72) x 4 = 360(288) / Penetration: 250 / Range: 18. On penetration below 75% health: Engine Critical. Requires to stay in range until thrown. Cost: 30 munitions)

Tank Destroyer Improved Panzerfaust
-Damage from 150 to 160

Tank Destroyer Tank Busters
-Sprint recharge from 150s to 140s

Luftwaffe Panzerfaust 100
-Damage from 160 to 200
-Penetration from 260/250/240 to 300/290/280
-Cost from 25 to 35 munitions

更新于:9 月 28 日 上午 9:45
作者:

UI:
-OKW Double Infantry AT Efforts confirmation upgrade at HQ now shows a preview of the Improved Panzerfaust ability stats
-Added informative UI ability on the OKW HQ for Scorched Earth Road Blocks
-OKW Sturmpioneers Wire Cutters ability is now always hidden and displayed on the squad upgrade row instead. As before, simply right-click barbed wire to use Wire Cutters. (Required to make room for commander abilities. Previously was only hidden and replaced with Toggle Mine Detector on the ability card when upgraded with the Support Package.)

UI Bug Fixes:
-Terror Railway Artillery no longer causes surviving units to shout that they have hit a mine
-OKW Sturmpioneer Support Package text now correctly states +1 HP/s repair rate instead of +0.5 HP/s
-OKW Sturmpioneer veterancy level 2 now mentions the +0.1875 HP/s repair rate bonus when upgraded with the Support Package

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Wehrmacht:

Terror Railway Artillery
-Added +300% damage multiplier against British emplacements

Terror Zeal
-Health regeneration from 0.48 HP/s to 0.16 HP/s per squad member

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Oberkommando West:

Commander Tank Buster and Sabotage Squads:
-Veterancy 5 no longer increases the amount of veterancy they give to enemy units

Commander-specific Sturmpioneer loadout swap upgrades:
-Moved from individual squad upgrade to player upgrade at HQ

Scorched Earth Sabotage Squad
-Can now cut barbed wire by default
-Added passive trait: Detect hidden explosives within 10m when standing still for 2 seconds

Scorched Earth Sabotage Squad: Bundled Anti-Building Incendiary Device
-No longer applies -75% maximum speed and -75% rotation speed for 5 seconds when hitting a vehicle

Scorched Earth Commander Ability
-Added 5 seconds delay before a point that has just been disabled can be repaired

Scorched Earth Panzer Elite Detachment: Road Blocks
-Can now only be repaired by Sturmpioneers and Sabotage Squads with the Scorched Earth commander selected (10 HP/s base repair rate, right-click on structure)

Scorched Earth Panzer Elite Detachment: Fortified Steel Barricade
-Can no longer be instantly destroyed with the British Royal Engineer Destroy Cover ability (Now deals 400 damage instead, requiring two charges for destruction)

Tank Destroyer Double Infantry AT Efforts
-Can now rebuy lost Panzerschrecks

Tank Destroyer Tank Busters
-Added Panzerschreck: Target Weak Point squad upgrade for 60 munitions (+33% damage, +200% ready aim time)
-Added to veterancy level 4: -10 munitions cost for 'Concussive Grenade'

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Bug Fixes:
-Updated OKW and WM Panzerfaust abilities so they can no longer be targeted on ambient buildings like in the vanilla game

更新于:9 月 22 日 上午 5:58
作者:

FX:
-Terror 800mm Railway Artillery has its tinnitus sound effect removed and now plays a ticking down sound effect for all players before the shell itself is fired

UI:
-Improvements to the text of all Sandbags, Tank Traps, and Razor Wire
-Added UI portrait indicators for the Schwerer Panzer HQ Anti-Aircraft Mode ability, including its aftermath

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Oberkommando West:

Scorched Earth Road Blocks
-Health from 250 to 500
-Received damage multiplier when construction is finished from 0.15625 to 0.3125
-Added +8 HP/s Road Blocks repair speed per squad member for OKW players with the Scorched Earth commander
Makes them have the same durability during construction as standard Tank Traps, same effective HP of 1600 once constructed

更新于:9 月 18 日 上午 10:30
作者:

UI:
-Multiple minor text adjustments

UI Bug Fixes:
-Fixed WM For the Fatherland UI animator issue when used in conjunction with the Inspire Combatants ability

更新于:9 月 13 日 下午 2:47
作者:

UI:
-OKW Reinforced Medical Bunker now displays a firing arc when selected for construction
-Informational WM Terror Zeal abilities were added to HQ, showing the bonuses of each stage
-WM King Tiger informational Armored Spearhead UI ability has its main gun and MG42 text moved to two separate abilities: KwK 43 L/71 Main Gun and Turret-mounted MG42

UI Bug Fixes:
-Multiple minor text fixes

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Wehrmacht:

Terror Zeal: Elite Infantry upgrade
-Requirement changed from 10 Command Points to Veteran 3 Pioneers, Grenadiers or Panzergrenadiers on the field

更新于:9 月 7 日 上午 10:18
作者:

UI Bug Fixes:
-Fixed UKF Firefly Tulip ability text overlapping with the ability cost

更新于:9 月 7 日 上午 6:52
作者:

UI:
-Text improvements for a few abilities

UI Bug Fixes:
-OKW Panzer IV now uses the newer vanilla game unit symbol

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US Forces:

Armor M10 Wolverine
-Removed veterancy 1 requirement for Flanking Speed ability
-Added veterancy 1 ability: HVAP M93 Shells ability (For 20s: +40% penetration, +30% accuracy)

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British Forces:

Commando Radio Silence
-Duration from 55s to 60s

Commando Decoy Artillery Barrage
-Cost from 0 to 10 munitions
-Recharge from 40s to 30s

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Soviet:

Breakthrough Assault Vehicle Crew Training
-Veterancy gain bonus from +20% to +15%

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Bug Fixes:
-Removed unintended shared veterancy on commander-specific USF vehicles (M26 Pershing, M4 Sherman Calliope, M7B1 Priest)
-Fixed UKF Infantry Sections gaining a 0.89 received accuracy bonus in cover instead of the correct 0.938

更新于:9 月 5 日 下午 2:23
作者:

UI:
-Changes to the informative abilities that are present before choosing a commander
UI+: Icon changed to something less misleading
Both: Their descriptions have been made more concise

UI Bug Fixes:
-Fixed WM Artillery Officer passive Supervise Sector UI ability not mentioning its ability recharge bonus

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Wehrmacht:

Defensive Artillery Officer
-Replaced veterancy 2 +40% accuracy and -25% weapon cooldown with -20% received accuracy

更新于:9 月 4 日 下午 4:08
作者:

Too long for Steam to display, for the few people that actually read these:

https://pastebin.com/ASJ6Mere