Stellaris

Stellaris

Planetary Diversity
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Update: Oct 29, 2024 @ 10:15am

- Updated to 3.14!
- Four new Regular Worlds: Ironsand (Desert), Moss (Continental), Cryovolcano (Tundra), Calcite (Savanna)
- Tons of bug fixing!

Update: Sep 24, 2024 @ 10:19am

- Fixed some issues with gaia spawning effects on uncommon worlds
- Fixed an issue with Memory Vaults not spawning on PD worlds
- Maybe an issue with the Nanobot beam was fixed, or maybe not. Time will tell.
- Localization Fixes/Typos

Update: Sep 15, 2024 @ 2:48pm

- Fixed an issue with Consecrated Worlds for Superhabitable Worlds
- Fixed an issue with Cultivated Worldscaping on Uncommon Worlds
- Compatibility Requests
- Fixed an issue with Crevasse sky's with ruined rings

Update: Sep 12, 2024 @ 12:27pm

- Fixed issue with PD overwriting the new planet entities added by CS

Update: Sep 10, 2024 @ 2:27pm

- Fixed an issue that broke PD classes without the Unique World running

Update: Sep 10, 2024 @ 9:21am

- Updated to 3.13!
- New Arid World: Amethyst!
- New Savanna World: Turquoise
- Renamed Domed Bases to Planetary Outposts (to help with confusion)
- Updated the Megaflora model art
- Fixed some issues with Survivor and Radiotrophic Trait
- Fixed some issues with Robot habitability traits on PD worlds
- Moon Outposts now get Cyber Creed Jobs
- Fixed some Typos
- Many other bugs!

Update: Jul 1, 2024 @ 2:36am

- Fixed an issue with the version number
- Update Chinese translations
- Fixed a few typos

Update: Jun 26, 2024 @ 10:13am

- New Continental World, the Sakura World!
- Creating a wasteland world clears all blockers
- Added Hive/Machine Arc and Capital support for uncommon worlds
- Fixed some issues with machine traits on game start with PD planets
- Added a bunch of triggers for compatibility support
- Gaia worlds can be switched between class without world shaper
- Fixed an issue with bloomed Gaia traits

Update: May 29, 2024 @ 1:56pm

- Fixed an issue with robots traits on relic worlds
- fixed an issue with Lithoid World views when this mod is active

Update: May 28, 2024 @ 12:40pm

- fixed an issue with Genesis Guides on PD worlds missing their preserve
- fixed an issue with Mud World Starts
- fixed an issue with terraforming candidates of Uncommon Worlds having too many deposits