Stellaris

Stellaris

Planetary Diversity
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Update: Sep 6 @ 1:18am

- Four new regular planet classes: Ferrospring, Tidepool, Obsidian & Monsoon
- Bug Fixing

Update: Aug 21 @ 11:20am

- Updated to 4.0.22
- Bug Fixing!

Update: Jul 19 @ 2:23am

- Updated Simple Chinese Translation

Update: Jul 18 @ 1:40pm

- 2 New Regular Planets: Craton & Marsh
- Fixed some issues with Anglers
- Lots of other minor bugs/typos

Update: Jun 15 @ 4:31am

- Fixed some issues with Gaia Worlds modifiers
- Made sure some overwritten events gave the specimens they should
- Removed some now unneeded overwrites

Update: May 25 @ 1:33am

- Fixed some Gaia Buildings bonuses being 100x what they should be
- Fixed up Mutagenic Habitability for PD planet classes
- Updated Chinese Translation

Update: May 20 @ 12:36pm

- Fixed up research jobs on rare and uncommon worlds
- Fixed an issue with angler districts being removed form PD ocean worlds
- Fixed an issue with RS biotrophy jobs not appearing

Update: May 17 @ 6:42am

- Refactored game start a bit, should fix the game start hiccup, but might have missed some nooks and crannies (won't break anything but will only change new games)
- Fixed an issue where the game wasn't giving PD hive worlds full jobs
- Fixed an issue with KotTG habitat getting double districts and pops

Update: May 14 @ 2:20pm

- Added the new Unity Artwork!
- Fixed some trait issues (that file is getting updated constantly)

Update: May 14 @ 10:23am

- Made it so Hives can take the World Shaper AP
- Updated some overwriten Species Traits
- Minor Loc Fixes