Stellaris

Stellaris

Vanilla-themed Star Wars Weapons
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Uppdatering: 29 jan, 2019 @ 12:45

Added a version of the Converging-beam Superlaser for Ion Cannons

Uppdatering: 8 jan, 2019 @ 10:07

Re-added power costs for all components

Uppdatering: 18 dec, 2018 @ 8:50

Initial Upload

Uppdatering: 16 dec, 2018 @ 19:38

Updated to 2.2

- Tier 4 & 5 weapons have had their costs adjusted to match the vanilla weapon components.

Uppdatering: 24 okt, 2018 @ 11:15

Adjusted research values to better match Vanilla weapon technologies

Uppdatering: 26 maj, 2018 @ 16:07

Updated to 2.1 Niven

Uppdatering: 16 maj, 2018 @ 14:47

Fixed a gfx issue involving the blue level 2 medium quad turbolasers.

Uppdatering: 12 mar, 2018 @ 11:46

Fixed Proton Beams and Superlasers not unlocking the XL-bow segments of Battleships.

Uppdatering: 7 mar, 2018 @ 13:46

Version 2.0

- Sound effect volume has been increased for all components

- Laser Cannon sound and visual effects have been changed

Uppdatering: 3 mar, 2018 @ 8:39

Fixed a bug preventing Blaster Cannons from being researchable