武装突袭3

武装突袭3

MGS Infiltration: Afghanistan
正在显示第 1 - 10 项,共 28 项条目
< 1  2  3 >
更新于:2022 年 5 月 30 日 上午 5:45

- Modified certain audio which will significantly reduce the scenario's disk size.
- Fixed spawn odds for the attack helicopter and combat vehicle.
- Tweaked the chances of certain units to appear and made sure certain units cannot be present at the same time.
- Tweaked certain triggers.

更新于:2022 年 5 月 29 日 上午 9:32

- Fixed an error message related to a missing radio backpack.
- Minor tweaks to some trigger positions and sizes.

更新于:2020 年 10 月 10 日 上午 10:12

- Chopper will land for pickup once again.
- Added more lines of dialogue, including two "spotted" radio alerts.
- Minor tweaks to scripting and gameflow.

更新于:2019 年 6 月 30 日 上午 8:14

- Fixed a bunch of bugs, the most notorious one being that debug error message at the beginning of the mission (that was on RHS' end though).
- Ffixed another radio message which never triggered. Reshaped and moved some triggers.

更新于:2019 年 6 月 27 日 上午 5:57

Removed default decals from DD UAZ. Tidied code up a little.

更新于:2019 年 6 月 26 日 下午 3:12

Fixed a unit being synced to a trigger, instead of it being set as the trigger owner

更新于:2019 年 6 月 26 日 上午 8:15

Reverted the change regarding the balaclava.

更新于:2019 年 6 月 26 日 上午 7:38

Balaclava is forced again. Some minor changes to object placing.

更新于:2019 年 3 月 9 日 上午 9:10

Another attempt at fixing that last bug.

更新于:2019 年 3 月 9 日 上午 7:57

Updated trigger owners as to attempt to fix an error which ended the mission prematurely.