Call of Duty: Black Ops III

Call of Duty: Black Ops III

Deathrun | Black Ops 3
Viser 1–10 av 16 bidrag
< 1  2 >
Oppdatering: 18. nov. 2016 @ 16.14

# Rewrote the mod to use the Treyarch round system.
# Fixed some issues with the fight system and the script on Sky for the light barriers.

Oppdatering: 2. nov. 2016 @ 1.32

# Fixed the Esc menu not working.

Oppdatering: 29. okt. 2016 @ 14.09

# Fixed a bug with the trap scripts that was causing them to short-circuit their movement.

Oppdatering: 26. okt. 2016 @ 17.08

# Rewrote the team assignment code, the Connection Interrupted bug should no longer occur.

Oppdatering: 26. okt. 2016 @ 16.51

Oppdatering: 24. okt. 2016 @ 14.36

# Removed the menu and cleaned up some code in an attempt to fix the connection interrupted bug.
# Added a message when the Deathrun phase starts and the Fight phase starts
# Added the current round number and the max rounds in a message during the Postgame phase.
# Added an icon above the Trapmaster's head during the Fight phase. This is so the Runners can more easily find him in big maps.

Oppdatering: 24. okt. 2016 @ 12.10

Oppdatering: 24. okt. 2016 @ 9.39

Oppdatering: 22. okt. 2016 @ 12.30

Oppdatering: 15. okt. 2016 @ 15.04

# Added a mod menu. Allows you to use Thirdperson, set the angle, respawn at start, switch melee weapon and to hide the hud.