Call of Duty: Black Ops III

Call of Duty: Black Ops III

Deathrun | Black Ops 3
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Uppdatering: 18 nov, 2016 @ 16:14

# Rewrote the mod to use the Treyarch round system.
# Fixed some issues with the fight system and the script on Sky for the light barriers.

Uppdatering: 2 nov, 2016 @ 1:32

# Fixed the Esc menu not working.

Uppdatering: 29 okt, 2016 @ 14:09

# Fixed a bug with the trap scripts that was causing them to short-circuit their movement.

Uppdatering: 26 okt, 2016 @ 17:08

# Rewrote the team assignment code, the Connection Interrupted bug should no longer occur.

Uppdatering: 26 okt, 2016 @ 16:51

Uppdatering: 24 okt, 2016 @ 14:36

# Removed the menu and cleaned up some code in an attempt to fix the connection interrupted bug.
# Added a message when the Deathrun phase starts and the Fight phase starts
# Added the current round number and the max rounds in a message during the Postgame phase.
# Added an icon above the Trapmaster's head during the Fight phase. This is so the Runners can more easily find him in big maps.

Uppdatering: 24 okt, 2016 @ 12:10

Uppdatering: 24 okt, 2016 @ 9:39

Uppdatering: 22 okt, 2016 @ 12:30

Uppdatering: 15 okt, 2016 @ 15:04

# Added a mod menu. Allows you to use Thirdperson, set the angle, respawn at start, switch melee weapon and to hide the hud.