Arma 3
NIArms MG3 GPMGs
Показані результати 1–10 із 11
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Оновлено: 18 груд. 2024 о 0:05
автор: Still Trans Rights

V1.47
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Changed
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Materials
- Altered Fresnels on several materials

Оновлено: 7 берез. 2024 о 3:58
автор: Still Trans Rights

V1.45
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- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Standardised audible ranges of "closure" soundshaders

Оновлено: 25 трав. 2023 о 1:16

V1.4
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- Re-integrated closure noises to gunshots

Оновлено: 6 листоп. 2022 о 21:06

V1.3 Reissue - Resigned PBOs

Оновлено: 4 верес. 2021 о 3:46

V1.3
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- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Оновлено: 2 трав. 2019 о 7:40

V1.25
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- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)
- Implemented MagzineWells, Compatible with JAM
- Implemented Charms
- Added magswitch Support for longer belts
- DM1 and Gurt34 Belts now correctly identified with ACE- can be linked

Оновлено: 10 січ. 2018 о 23:25

V1.2
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- Soundshader Volume Relevelling
- Weapons use new Muzzleflashes.
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.

Оновлено: 26 лип. 2017 о 23:40

v1.1
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- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

Оновлено: 21 листоп. 2016 о 7:40

Fixed: Error relating to out-of-scope UGL_F

Оновлено: 20 листоп. 2016 о 21:56

v1.05
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- Updated ballistic data - 7.92x57mm Mauser
- ROF on MG3s increased from 1000 to 1050 RPM (MG42s unchanged)
- Weights corrected and adjusted on magazines