Garry's Mod
[simfphys] LUA Vehicles - Base
146件中 61-70 を表示
< 1 ... 5  6  7  8  9 ... 15 >
更新: 2019年11月2日 @ 2時47分

- [re-added] gas spill effect

更新: 2019年10月28日 @ 4時00分

- [fixed] logic error in wheel code allowing the wheels to turn when they shouldn't while not allowing the wheels to turn when they should

更新: 2019年10月27日 @ 17時07分

- [fixed] vehicle editor, vehicle duplicator and transmission editor not clamping the min/max values
- [fixed] possible lua error when wiremod is not installed
- [fixed] lua error when spamming right click with the vehicle duplicator tool while spawning a vehicle
- [fixed] HUD sometimes not showing fuel usage while playing on a server as client

更新: 2019年10月27日 @ 16時46分

- [changed] converted clientside timed function to use FrameTime() instead. This should make the HUD and sound run a little smoother even on lower fps.

更新: 2019年10月24日 @ 10時47分

- [added] LFS' seat switcher

更新: 2019年10月23日 @ 1時51分

- [fixed] Backfire Sound Exploit
- [fixed] Remote Controller allowing to control locked vehicles
- [fixed/Removed] Exploitable Gas Pump spill-effect
- [fixed] possible lua errors when wiremod is not installed
- [added] Wiremod integration for Turn Signals and Remaining Fuel (GitHub pull request)[github.com]
- [added] Gibbing + Damage System upgrade

更新: 2019年8月8日 @ 7時22分

GitHub Pull request merge
- added guard against external Lua injection attack[github.com]

更新: 2018年11月17日 @ 5時57分

- added player:IsDrivingSimfphys() function. Returns true if the given player is driving a simfphys vehicle. returns false as passenger

- added player:GetSimfphys() function. Returns the simfphys base entity (gmod_sent_vehicle_fphysics_base) in which the player is driving in

更新: 2018年11月7日 @ 1時23分

added :GetVehicleClass() dummy function. should fix "[ERROR] lua/pompier/sh_pompier.lua:189: attempt to call method 'GetVehicleClass' (a nil value)". however i can not guarantee that conflicting addons wont break something else in the process

更新: 2018年11月1日 @ 8時22分

- lua effects performance optimizations
- increased full-filler-pistol refil speed
- [fixed] edit properties not showing up. its always visible now even if you cant use it.
- [fixed] ML and MR wheels not having OnGround check
- [fixed] stormfox detaching mass-center-counterweight causing wierd vehicle handling
- [fixed] attacker / inflictor being WORLD on destruction
- [fixed] wheel editor tool attempting to set wheels on incompatible models