Garry's Mod
[simfphys] LUA Vehicles - Base
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更新: 2021年5月7日 @ 5時05分

fixes / changes

更新: 2021年1月18日 @ 11時45分

- added check for:

[simfphys_base] addons/simfphys_base/lua/simfphys/anim.lua:16: attempt to call method 'GetSeatAnimation' (a nil value) 1. v - addons/simfphys_base/lua/simfphys/anim.lua:16 2. unknown - lua/includes/modules/hook.lua:84

if you are bounce or digger you had this error and its fixed now

更新: 2021年1月14日 @ 23時28分

- added ability to change player-sit animation (requested by Valkyries733, he promised to buy me a game on steam)

just do this in your vehicle config file:

Members = { (...) SeatOffset = Vector(-3,-13.5,21), SeatPitch = 15, SeatYaw = 90, SeatAnim = "sit_zen", -- overwrite driver seat animation PassengerSeats = { { pos = Vector(0,-14,-12), ang = Angle(0,-90,0), anim = "sit_zen", -- overwrite passenger seat animation } }, (...) }

see https://github.com/Blu-x92/simfphys_base/blob/master/lua/simfphys/base_vehicles.lua#L323

更新: 2020年7月28日 @ 16時07分

just a quick upload of the latest github version. I honestly don't remember what i changed but someone mentioned this:
- [fixed] remote controler ignoring locked status

更新: 2020年4月13日 @ 5時06分

- [fixed] "ent.KeyPressedTime" lua error
- [improved] npc relationshiphandler performance

更新: 2020年3月30日 @ 7時17分

- [added] npc relationship handler. NPC's can now "see" you inside vehicles

更新: 2020年3月24日 @ 9時00分

- [fixed] exploits related to turnsignal and mousesteering network code

更新: 2020年3月16日 @ 6時48分

- [fixed] locked vehicles being enterable through the wheels

更新: 2020年3月16日 @ 5時54分

*** THIS UPDATE MOVED THIS ADDON TO THE NEW WORKSHOP FORMAT ***

- [fixed] seat switcher spazz at very low fps
- upgraded to LFS' vehicle locking method

更新: 2019年11月6日 @ 9時07分

- [fixed] logic error in canstart function allowing vehicles to be driven without fuel by spamming the engine-start button
- [changed] engine braking force is now clamped
- [added] vehicle information to vehicle editor tool