Arma 3
Flying Circus
กำลังแสดง 1-10 จาก 14 รายการ
< 1  2 >
อัปเดต: 18 ก.ย. 2019 @ 3: 48am

v 2.5.0.1 hotfix

-fixed camel wheels not turning
-reduced dangerous stall behaviour on camel
-fixed brisfit wires
-fixed oilinface effect
-fixed rotary and vickers sound

อัปเดต: 17 ก.ย. 2019 @ 11: 53am

V 2.5


- complete remake

- Zeppelins rule the sky again

- all aircrafts redone inside and out

- scripts updated to function standard tthx for showing me how it is done to TeTeT)

- seaplanes now create wake and should be ok with default wave settings (SP)

- experimental scope available on Brisfit

- experimental physX gear on Brisfit

- added Bristol Scout, B.E.2 and Fokker D.II

- re-added Vickers Vimy

- Felixstowe F.3 is now a F.2 (with open cockpit)

อัปเดต: 18 ก.ย. 2018 @ 2: 34pm

v 2.2

-added hiteffect script
-added engine startup script
-added Pfalz D.XII (WIP

อัปเดต: 30 ส.ค. 2018 @ 12: 14pm

v 2.1

-readded Gotha G.V
-S.E.5a can now train the gun on the foster mount upwards (thx Eggbeast)

อัปเดต: 13 ม.ค. 2018 @ 3: 35pm

v 2.0

-removed dependency
-added Felixstowe F.3 (WIP)
-added Fokker D.VII (WIP)
-added Sopwith Pup (WIP)
-the vimy and gotha are temporarily retired
-albatros versions all turned into one hybrid b/c type, the d. types were retired, the junkers 7 retired
-all other aircraft got upgraded
-included is an optional plugin to recover the old classnames for mission editing purposes

อัปเดต: 19 ส.ค. 2017 @ 2: 11am

v 1.37 - the F2a did not belong in here yet : )

อัปเดต: 25 มิ.ย. 2017 @ 10: 36am

1.36
minor tweaks to match new aircraft lib

อัปเดต: 3 มิ.ย. 2017 @ 9: 01am

v 1.35
some planes now use the new damage system,
cleaned up the mod, moved liveries into eden garage

อัปเดต: 26 มี.ค. 2017 @ 7: 47am

v 1.3
added Brisfit
added Hansa Brandenburg W.29

อัปเดต: 5 มี.ค. 2017 @ 12: 35pm

v 1.25

-added the assets to this addon (tent, hangar, balloon, - all of them work in progress)
-added junkers j7