Age of Wonders III

Age of Wonders III

Good and Evil Mod
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更新于:2017 年 4 月 13 日 下午 3:32

Removed the "dedicated to evil" and "dedicated to good" property from dwarf, elf, orc and goblin units. Instead they get a new silver medal promotion (Good or Evil Slayer).
This change is only done because I didn't manage "to teach" the KI not to produce "dedicted to ..." units if they are not of the right alighnment for the leader.

更新于:2017 年 3 月 16 日 下午 1:30

- Path of Life promotion changed
- all animals has forest concealment
- all sea creatures has water concealment
- manual updated

更新于:2016 年 11 月 4 日 上午 11:42

更新于:2016 年 10 月 31 日 下午 12:30

更新于:2016 年 9 月 16 日 下午 2:48

更新于:2016 年 9 月 16 日 下午 1:43

更新于:2016 年 9 月 8 日 上午 10:49

- slight alignment justifications (happiness bonus/malus for being good/evil)
- goblin priest promotion issue fixed (swamp conceilment 2x in promotion line)
- balancing change (all priests was somewhat too powerful [in relation to normal T3 units and their costs]. So + 20% physical strength weakness added (which also stresses their main job to support)
- a few mod theme related alignment adjustments for indepent cities

更新于:2016 年 9 月 3 日 下午 12:34

Balancing changes
- the orc priest gains the "path of decay" ability whith his bronze medal.
- ORC CITIES and UNITS don't dislike blight terrain any more.
- ORC CITIES now dislike subterrain
- ORC UNITS dislike water

更新于:2016 年 9 月 2 日 上午 10:56

更新于:2016 年 9 月 1 日 下午 12:09

- Hero Class Changes added.
- Balance issue removed which occured because I missed that my general priest changes also changes the class dependend support units, too.