From The Depths

From The Depths

Nuclear Reactor Mod v 0980
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Update: 27 mei 2017 om 11:51

Updated version by Gladyon

Update: 1 dec 2016 om 12:51

Fixed an error when scrapping a vehicle with the engine on it.

Update: 20 nov 2016 om 13:22

The mod should now be compatible with the latest version of the game.

Update: 18 aug 2016 om 12:28

Hopefully fixed an issue with the reactor not taking materials, and thus not producing power, if you were in a campaign with centralised resources.

Update: 18 aug 2016 om 9:26

Changed the name of the slider to actually say Maximum Energy.

Update: 18 aug 2016 om 9:23

Added a Maximum Energy slider to the user GUI. This sets how much output can be dedicated to recharging energy on the ship.

Update: 18 aug 2016 om 6:43

Activation delay added to the user settings GUI (when you press Q).

Update: 18 aug 2016 om 2:39

Uploaded a recompiled version which should work with the latest version of the game (1.95880).

Update: 16 aug 2016 om 17:12

Version 0.9.81
- Changed pitch, distance and volume of spinning turbines.
- Disabled periodic check of blocks to see if there were any inside the containment that shouldn't be there.

Update: 15 aug 2016 om 10:53

Version 0.9.8 released
Although a big jump in version number, the changes aren't huge. Just getting that closer to the final vision.
- Build guide in previous version was included by accident and unfinished. It has now been finished and is shown in the inventory tab. It is still recommended that you read the help page.
- Added sound when turbines are spinning. I hope it is not annoying >_>
- Added a sound when a breach occurs.
- Inner volume will always be at least 105 due some changes on the check on the containment's size. This is to avoid certain bugs.