RimWorld
Realistic Darkness V2.01 for 1.3+-
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Aggiornamento: 7 lug 2021, 1:21

[Auto-generated text]: Update on 7/7/2021 4:21:32 AM.

Aggiornamento: 26 nov 2017, 1:42

[Auto-generated text]: Update on 11/26/2017 4:42:03 AM.

Aggiornamento: 25 nov 2017, 15:55

[Auto-generated text]: Update on 11/25/2017 6:55:30 PM.

Aggiornamento: 5 ago 2017, 13:09

-Made edge and midnight phases slightly darker.
-Decreased saturation values to be closer to vanilla.
-Decreased coloration on all nigth phases slightly.

Aggiornamento: 1 ago 2017, 19:04

[Auto-generated text]: Update on 8/1/2017 10:04:54 PM.

Aggiornamento: 28 lug 2017, 18:55

Major changes to dusk coloration in an attempt to bring more colorful twilights. Each weather pattern has its own color progression.

More changes are likely on the way as I keep polishing.

Eclipses are still unaffected until I get everything where I want it. Partially because i'm testing an eclipse event that brings a small raid of night creatures for another mod I have in development.

Aggiornamento: 29 mag 2017, 3:11

[Auto-generated text]: Update on 5/29/2017 6:11:47 AM.

Aggiornamento: 7 apr 2017, 17:33

Increased night lighting levels across the board between <0.01, 0.01, 0.01> and <0.05, 0.05, 0.05> lighter. May not be noticable (yet) but I will be making any lighting changes in very small increments so not to spoil anyones game atmosphere.

Aggiornamento: 28 dic 2016, 17:55

[Auto-generated text]: Update on 12/28/2016 8:55:19 PM.

Aggiornamento: 29 ago 2016, 7:29

Updated and recompiled to a15