FortressCraft Evolved

FortressCraft Evolved

steveman0's Freight Carts
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更新于:2018 年 7 月 20 日 下午 2:48

Updated to work with P21 for vanilla freight merger's impact on the code.

更新于:2018 年 5 月 17 日 下午 8:01

Moved the code into its own namespace to not conflict with the upcoming vanilla versions of the machines.

更新于:2018 年 5 月 17 日 下午 6:49

Moved the code into its own namespace to not conflict with the upcoming vanilla versions of the machines.

更新于:2018 年 5 月 4 日 下午 2:40

Bug Fix: Fix for ArgumentOutOfRange exception in FreightCartMob.RetrieveExcess

更新于:2018 年 4 月 28 日 下午 2:41

Enhanced feature: Cart distribution between stations by demand is further improved by also looking at the number of carts servicing highly demanded stations. A small adjustment is used to penalize stations that already have many carts en route so that nearly equally demanding stations may also get some attention.
New Feature: carts now track their approximate time to their destination and report it on the system monitor. Carts nearing arrival will slow down a bit before arriving for a cleaner approach.

更新于:2018 年 4 月 28 日 上午 8:21

Bug Fix: Actual fix for slope derails... SORRY!!

更新于:2018 年 4 月 28 日 上午 8:08

Bug Fix: Potential fix for slope tracks?

更新于:2018 年 4 月 27 日 下午 4:03

Bug Fix: Possibly resolved the crash on junction reset? At least I can't reproduce it after cleaning up a bunch of the code. Get me a log if you have it occur again!

更新于:2018 年 4 月 26 日 下午 7:52

Bug Fix: Carts now correctly set their block offset and speed per tick to zero when they go idle or enter a station. This should resolve many oddities with navigation for fast carts and networks with many boosters.

更新于:2018 年 4 月 26 日 下午 5:34

Bug Fix: Carts starting navigation from a junction will no longer pop an additional junction off the nav stack.