Arma 3
BECTI Tanoa Warfare
Показані результати 1–10 із 10
Оновлено: 11 серп. 2016 о 0:55

- Updated squad orders AI commander template
- Updated list that all units from the 3 factions are pulled from
- Updated the Factory Lists for both Red and Blue team
- Added the new 4WD to town center purchase menus
- Updated towns resistance unit list for Red and Blue Team
- Rebalanced the prices and upgrade levels on all units/vehicles
- Further increased spawn range for opfor Air Factory
- Fixed all reoccurring factory-involved issues

- External File Updated

Оновлено: 1 серп. 2016 о 23:31

- Hotfixed issue with workers not spawning
- Opfor HQ now uses Tanoa Camo

Оновлено: 1 серп. 2016 о 22:52

- Added Apex content to factories and equipment menu
(Thanks to Anabella: http://psteamcommunity.yuanyoumao.com/profiles/76561198007806055 )
- Re-Added Headless Client Support (Initial Try)
- Slightly increased factory spawn distance to prevent explosions
- Made an attempt at fixing the ear plug action menu selection from going invisible after inserting them

- Updated external mission file

Оновлено: 25 лип. 2016 о 1:50

- Fixed JIP issues with seeing factories. (I Think. Please report back in the comments)
- Updated External Download

Оновлено: 23 лип. 2016 о 14:32

- Tweaked mission and workshop images

(No mission changes)

Оновлено: 21 лип. 2016 о 2:12

- Fixed Air Factories not being built
- Replaced some base buildings with something more suitable
- Fixed factory unit spawn location on multiple factories

- Updated external download

Оновлено: 20 лип. 2016 о 21:46

- Fixed Barracks and Factories lists

Оновлено: 19 лип. 2016 о 21:31

False Report: mission update fuckery. Ignore.

Оновлено: 19 лип. 2016 о 21:30

- Updated workshop tags
- Improved mission preview image
- Improved mission description
(No mission changes)

Оновлено: 19 лип. 2016 о 16:55

Initial Upload
- Fixed various 'no entry' errors
- Ported to Tanoa
- Added Zealot's fast roping and field repair.
- Added SimpleEP Ear Plugs script