Stellaris
More Events Mod
1–10/197 bejegyzés mutatása
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Frissítés: okt. 5. @ 1:18
Malthus által

E.D.E.N. Protocol
- fixed oversight - colonization event, meant to setup pre ftl civ, was outcommented before

Frissítés: szept. 26. @ 8:16
Malthus által

- fixed Relicworld starts without rural districts

Frissítés: szept. 22. @ 8:38
Malthus által

Updated to 4.1 Shadows of the Shroud

- script fixes for 4.1
- added new anomaly "Tides of Lunacy"
- digsite "Floating Pebbles" is now blocked from appearing on sea of consciousness world

Frissítés: szept. 12. @ 12:33
Malthus által

- cleared errorlog for 4.0.23
- reenabled E.D.E.N. Protocol Origin - adjustmends might still be necessary so feedback is welcome
- fixed some leaders spawning with incorrect class and missing skillpoints
- various smaller fixes

Frissítés: júl. 22. @ 8:55
Malthus által

- fixed Spacemonster Attack situation issues (Amoeba & Crystal)

Frissítés: jún. 4. @ 7:53
Malthus által

Updated to 4.0.15
- lots of script adaptations due to add_trait script change
- added new logo in MEM category
- added new paragon portrait for rebel yell leader
- added option in leader customization to apply new paragon look

Frissítés: máj. 20. @ 10:09
Malthus által

- disabled dmm compat (wasn't working anyway for whatever reason, so everyone will atleast have access to the options edict)
- replaced base_cap_amount with planet_limit in building entries

Frissítés: máj. 20. @ 7:48
Malthus által

Hotfix

- replaced all instances of create_pop with create_pop_group (errorlog should be ashamed for not showing this xD)
- added localisation for all newly required instances of [ship_size]_cap entries
- vazuran armor components will now be used for automatically created designs if available

Frissítés: máj. 14. @ 13:35
Malthus által

- filled other languages with copies of the english files - forgot to use the script, my bad

Frissítés: máj. 14. @ 13:17
Malthus által

- removed Dreadnought from fleet preview - It's just an eventship and was never meant to be seen there