Space Engineers

Space Engineers

Phils_Ship_Diagnostics
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更新于:2016 年 9 月 2 日 下午 1:40

Removed code that caused warnings in development build as of September 02. Made sure script ran appropriately in latest dev build.

更新于:2016 年 7 月 29 日 下午 5:13

Accidentally committed different default settings than intended with last patch. Rolled that back.

更新于:2016 年 7 月 29 日 下午 5:06

Fixed bug where large ships would exceed limits of script and fail. (probably)

Fixed bug where timer blocks were interrupted if they weren't even supposed to be affected by the script.

更新于:2016 年 7 月 27 日 下午 6:44

Added timer triggers linked to various system health metrics based on timer name

Added additional metrics to the screen_diagnostic_reports page.

Updated description with more insturctions and added another video to the page.

更新于:2016 年 7 月 8 日 下午 4:02

更新于:2016 年 7 月 8 日 下午 3:34

更新于:2016 年 7 月 6 日 下午 2:40

Speculative fix for screen not rendering anything for ships wiht incomplete functional blocks

added new render type with screens named "screen_diagnostic_report" that shows different system health.

Update video will come later.

更新于:2016 年 7 月 6 日 下午 2:38

更新于:2016 年 7 月 2 日 上午 8:22

Fixed the "RESET" functionality.
Updated comments in script to reflect changes

moved options for animation speed and border width higher in script so they're easier to find.

更新于:2016 年 7 月 1 日 下午 10:10