Counter-Strike 2

Counter-Strike 2

de_stash
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更新于:2016 年 7 月 4 日 上午 3:36

Allowed bots to cross shutter frame by ramp.

Stopped bots trying to jump on the truck.

Added extra detail on the building between alley and outside.

更新于:2016 年 7 月 3 日 下午 3:11

Made a texture at the bottom of mid connect properly.

Changed a kerb's model to remain consistent with the other kerbs' models.

更新于:2016 年 7 月 3 日 下午 2:50

Reduced the quality of many lightmaps where there was no variation is luminosity.

更新于:2016 年 7 月 3 日 上午 7:59

Extra cover added to bombsite B and some existing cover moved.

Bombsite B moved down sligtly.

Lowering of wall by site B stairs lined up with bricks.

Colour of box on truck made slightly darker.

Allowed bots to jump using the box on to B platform.

Radar updated accordingly.

更新于:2016 年 7 月 2 日 上午 5:19

Slanted wall by T start to open area up and avoid blocking.

Placed crate on truck to make it believeably unjumpable.

Gave B platform an extra way up and made the existing stairs more accessible.

Made the jump from behind A to CT start possible to jump without crouching.

Updated radar accordingly. Also removed some windows on the radar image that were outside of the map.

更新于:2016 年 7 月 1 日 下午 1:30

Enabled deathmatch mode.

Added transparent roofs to areas on the radar that were previously opaque but still accessible.

更新于:2016 年 7 月 1 日 上午 7:39

Hightened connector's brick wall.

Added more player clips to prevent boosting out of the map.

更新于:2016 年 7 月 1 日 上午 3:04

Uploaded to workshop.