Stellaris

Stellaris

Elite Militaries
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Uppdatering: 9 jul, 2016 @ 11:52

Fixed OP Rogue AI problems

Uppdatering: 8 jul, 2016 @ 22:32

Slight Buff to Freelancers
Slight Nerf to Bastion

Uppdatering: 8 jul, 2016 @ 22:20

Initial Upload

Uppdatering: 8 jul, 2016 @ 20:30

Massive MASSive rework!


~Changed all Traits into Techs and made traits the triggers to get techs
~tied each military to an ethic
~Balances!
~Stuff!

Uppdatering: 29 jun, 2016 @ 9:39

Initial Upload

Uppdatering: 29 jun, 2016 @ 7:19

Nerfed Great Purge weapon damage from 500% to 200%. What Was I thinking?

Uppdatering: 29 jun, 2016 @ 7:16

Initial Upload

Uppdatering: 29 jun, 2016 @ 7:00

Vastly Reworked Some of the Trees for balance and ease of life gameplay.

Fixed double species bugs.

Uppdatering: 28 jun, 2016 @ 22:09

Initial Upload

Uppdatering: 28 jun, 2016 @ 21:57

Initial Upload