Arma 3
SSD Death Screams 2.1
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Uppdatering: 25 jan, 2022 @ 17:34

  • Added some extra definitions into CfgRemoteExec to account for two functions that might be getting blocked by certain missions.

Uppdatering: 14 apr, 2021 @ 9:59

  • Hotfix to attempt to fix conflict with Turret Enhanced
  • Added ability to disable hit reactions on a per-unit basis with (_unit setVariable ["SSD_disabledSounds", true]) in init.

Uppdatering: 14 apr, 2021 @ 9:58

Uppdatering: 3 apr, 2021 @ 17:45

  • Added vast amounts of configurability. Players can now disable or enable individual aspects of the mod and change scream probabilities for every supported body part.

Uppdatering: 25 jan, 2019 @ 23:55

Uppdatering: 25 jan, 2019 @ 18:45

Uppdatering: 24 jan, 2019 @ 19:45

Uppdatering: 24 jan, 2019 @ 19:17

Uppdatering: 24 jan, 2019 @ 15:09

Uppdatering: 24 jan, 2019 @ 14:56