Arma 3
SSD Death Screams 2.1
Viser 1–10 av 31 bidrag
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Oppdatering: 25. jan. 2022 @ 17.34

  • Added some extra definitions into CfgRemoteExec to account for two functions that might be getting blocked by certain missions.

Oppdatering: 14. apr. 2021 @ 9.59

  • Hotfix to attempt to fix conflict with Turret Enhanced
  • Added ability to disable hit reactions on a per-unit basis with (_unit setVariable ["SSD_disabledSounds", true]) in init.

Oppdatering: 14. apr. 2021 @ 9.58

Oppdatering: 3. apr. 2021 @ 17.45

  • Added vast amounts of configurability. Players can now disable or enable individual aspects of the mod and change scream probabilities for every supported body part.

Oppdatering: 25. jan. 2019 @ 23.55

Oppdatering: 25. jan. 2019 @ 18.45

Oppdatering: 24. jan. 2019 @ 19.45

Oppdatering: 24. jan. 2019 @ 19.17

Oppdatering: 24. jan. 2019 @ 15.09

Oppdatering: 24. jan. 2019 @ 14.56