Arma 3
NIArms Minigun
Mostrando 1-8 de 8 aportaciones
Actualización: 7 MAR 2024 a las 3:57

V1.35
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable

Actualización: 4 SEP 2021 a las 4:01

V1.3
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Actualización: 2 MAY 2019 a las 7:24

v1.2
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)

Actualización: 27 JUL 2017 a las 0:21

v1.15
- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

Actualización: 20 NOV 2016 a las 21:58

v1.1
Also cleanup other configs (e.g. ItemCore) defined at base level that
should be under cfgWeapons.(Credit: Robalo)

Actualización: 3 SEP 2016 a las 20:38

v1.05
- Whitespacing formatting conformed (Credit: YoursTruly)
- JR attachment slots cleanup(Credit: Robalo)
- Fixed: ItemInfo and WeaponsSlotsInfo errors (credit YoursTruly)
- Magazine external dependencies fix- dependency on hlc_wp_Aug removed from magazines

Actualización: 13 JUN 2016 a las 2:59

Actualización: 13 JUN 2016 a las 1:53