Arma 3
NIArms Minigun
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 7 mar 2024, 3:57

V1.35
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable

Aggiornamento: 4 set 2021, 4:01

V1.3
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Aggiornamento: 2 mag 2019, 7:24

v1.2
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)

Aggiornamento: 27 lug 2017, 0:21

v1.15
- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

Aggiornamento: 20 nov 2016, 21:58

v1.1
Also cleanup other configs (e.g. ItemCore) defined at base level that
should be under cfgWeapons.(Credit: Robalo)

Aggiornamento: 3 set 2016, 20:38

v1.05
- Whitespacing formatting conformed (Credit: YoursTruly)
- JR attachment slots cleanup(Credit: Robalo)
- Fixed: ItemInfo and WeaponsSlotsInfo errors (credit YoursTruly)
- Magazine external dependencies fix- dependency on hlc_wp_Aug removed from magazines

Aggiornamento: 13 giu 2016, 2:59

Aggiornamento: 13 giu 2016, 1:53