Stellaris

Stellaris

Improved Space Battles [Graphics]
Ergebnisse 31–40 von 47
< 1  2  3  4  5 >
Update: 29. Jun. 2016 um 8:19

Further reduced opacity of aura circles. They are now almost invisible unless stacked.

Update: 26. Jun. 2016 um 2:07

Fixed ringworld scale bug with latest update.

Update: 25. Jun. 2016 um 19:40

Tweaked the effects for large scourge projectile weapon

Update: 21. Jun. 2016 um 13:47

1.2.0 beta compatibility update.

Update: 17. Jun. 2016 um 2:16

Fixed ringworld scaling issues.

Update: 11. Jun. 2016 um 4:25

Greatly reduced the opacity of the aura range circles. They can still be seen but should now be much less prominent.

Update: 10. Jun. 2016 um 5:40

Edited some of the more distinct hit sounds to make them less annoying (tachyon hit and distant plasma hit)

Update: 7. Jun. 2016 um 1:59

Fleet scale increased slightly.

Update: 6. Jun. 2016 um 3:56

Updated Kinetic artillery/mass driver tracer effects. Comparison screenshots[imgur.com]

Update: 3. Jun. 2016 um 21:45

Tweaked laser values to fix some display bugs. Tweaked plasma bolts again.